Amount pledged:
1250
EUR
Target amount:
75000
EUR
Campaign end:
30 June 2025
A lot has happened since the humble beginnings back in 2017 when we introduced 3D map views in the QGIS 3.0 release. We have worked hard to improve QGIS 3D over the years through contracts with various organizations - and for larger chunks of work we have managed to run several crowdfunding campaigns - in 2018, 2020, 2021 and 2022. Thanks to that, QGIS has received support for point cloud data, 3D Tiles, elevation profile tool, lidar processing algorithms, globe view and much more. Check out our blog to learn more.
Now we are back with a new crowdfunding campaign that promises a whole range of useful functionalities when working with 3D data. There is a lot of focus on improving support for vector layers in 3D map views, together with addition of scene layers from ESRI, with various rendering quality and performance improvements. We are again partnering with North Road, one of the leading contributors to QGIS, to work together on the implementation.
The overarching goal is to help make QGIS an open platform for building geospatial digital twins. Beyond the buzzword, digital twins are becoming useful tools in cities, governments and across many industries. By combining 3D models of the physical world with various other data streams, they enable better understanding of the environment, analyses or simulations. We see QGIS well-positioned in building and management of digital twins - it can seamlessly integrate a wide range of geospatial data, and provide editing and analytical capabilities. With the improvements proposed in this crowdfunding campaign, we believe that we will bring QGIS another step towards being an important part of open platforms for digital twins.
The total cost of development will be 75 000 EUR. If you want to make a contribution, please fill the pledge form. For more information about contribution and how it works, see below.
The campaign to pledge funds is set to finish on June 30, 2025. Work will commence when the target for our crowdfunding campaign has been reached. We aim to deliver the promised features over QGIS 4.0 and 4.2 (due to be released in October 2025 and February 2026 respectively).
This effort has been organised and led by Lutra Consulting in collaboration with North Road. These are two highly respected, proven companies committed to open source GIS, both of them with a history of running successful campaigns to enhance Open Source GIS software.
Together, we’ve put forward a team of outstanding quality and complementary skills:
This project cannot go ahead without your support! We use crowdfunding to raise funds for projects like this one which benefit a wide community of users. The project will only proceed if sufficient funding can be raised before the project crowdfunding deadline.
Pledging funds is safe and easy. Simply fill in the pledge form to state how much you want to pledge - pledges only become binding if the funding target is reached before the deadline. When we reach the target, we will send invoices to supporters and the implementation work will start. The minimum amount to contribute is set to 200 euro. If you cannot afford to make a financial contribution, we appreciate it if you could spread the word.
For any questions, please do not hesitate to contact Saber.
If you are based in Australia and have difficulty pledging funds to companies outside your country, please contact North Road to facilitate your contribution.
If your organization cannot contribute to a crowdfunding campaign and you would like to arrange a private contract to cover some of the features, please contact us.
While QGIS 3D already has support for point vector layers, there are several shortcomings in QGIS 3D that limit the usefulness of the point data. We are planning to:
There are also some general improvements for vector layers to be made:
Two years ago, we added support for 3D Tiles in QGIS. This has opened the door to many new use cases, given the popularity of the format for dissemination of 3D geospatial data, most commonly textured meshes from photogrammetry or buildings as 3D objects (textured or not). There is another widely used format for handling 3D geospatial data - ESRI’s I3S format. There are many similarities between I3S and 3D Tiles, and both are recognized as community standards by OGC. Like 3D Tiles, the I3S format also recognizes several data types - we will focus on supporting 3D Objects and Integrated Mesh, as these are by far the most popular ones.
In our previous campaigns, we focused heavily on point clouds - and this time we are not leaving them out either! We will add a couple more algorithms to the point cloud processing toolbox - as usual, all backed by PDAL library:
On top of this, we plan to add support for remote virtual point cloud layers: users will be able to simply pass a URL of remotely hosted dataset, and QGIS will take care of downloading its content as needed. This will make things easier for datasets where data gets updated.
In upcoming QGIS 3.44, we have introduced the possibility to show cross sections in 3D map views after picking a cross section in 2D map view. To make cross sections even more useful, we would like to allow switching to orthographic view mode, to avoid perspective distortion, for extra precision when needed. (The orthographic view can be selected in the configuration dialog even now, but it has been broken for a very long time.)
3D map views in QGIS do not have their primary focus on rendering super high quality 3D output, as there would be a long way to achieve cinematic rendering quality that game engines or professional 3D rendering engines can do. However, there are some small wins here and there, to make 3D views more pleasant to use:
Let's make the QGIS work for you
Lutra Consulting is a QGIS-focused expert provider of geospatial software development, consulting, training, and support services.